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#include "EShaderTypes.h"
#include "EMaterialTypes.h"
#include "EPrimitiveTypes.h"
#include "path.h"
Go to the source code of this file.
Classes | |
class | irr::video::IGPUProgrammingServices |
Interface making it possible to create and use programs running on the GPU. More... | |
Namespaces | |
irr | |
Everything in the Irrlicht Engine can be found in this namespace. | |
irr::io | |
This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ... | |
irr::video | |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
enum | irr::video::E_GPU_SHADING_LANGUAGE { irr::video::EGSL_DEFAULT = 0, irr::video::EGSL_CG } |
Enumeration for different types of shading languages. More... | |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Fri Dec 20 2013 11:17:02 by Doxygen
(1.8.5) |