5 #ifndef __I_MESH_LOADER_H_INCLUDED__
6 #define __I_MESH_LOADER_H_INCLUDED__
virtual ~IMeshLoader()
Destructor.
Interface providing read acess to a file.
virtual IAnimatedMesh * createMesh(io::IReadFile *file)=0
Creates/loads an animated mesh from the file.
virtual bool isALoadableFileExtension(const io::path &filename) const =0
Returns true if the file might be loaded by this class.
Class which is able to load an animated mesh from a file.
Base class of most objects of the Irrlicht Engine.
Interface for an animated mesh.